"This game was originally developed for multiple platforms, multiple devices and multiple generations," he said. Kojima expressed some caution about the next-gen versions, though. Kojima's using the show to debut the next-gen version of Ground Zeroes via presentations on Sony's stage, with the demo he showed two weeks ago running on hardware equivalent to the PlayStation 4 and Xbox One. "For current gen we're aiming at 30 fps and for next-gen it's 60 fps," Hideo Kojima told Eurogamer at the Tokyo Game Show. Metal Gear Solid 5: Ground Zeroes, the open world prologue to Metal Gear Solid 5 that's headed to both current generation machinery and the PlayStation 4 and Xbox One, is shooting for 60 frames per second on next-gen.
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